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[ttt] camping

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its not the innocents job to hunt Ts therefore they are allowed to camp. the Ts shouldnt be camping and an admin usually sends a warning before slaying if a T isnt actively searching for people.

the only scenario i can think of where maybe there needs to be more discussion about is people camping in T rooms since they’re technically shooting at people with an awp but never leave the room which wastes everyones time.

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Ts Job --> Find kill innos/detectives (if delaying, it is punishable)

Innos Job --> survive/hide and defend yourself (staying within the rules)

Detectives Job --> try to find out who Ts are using your abillites (DNA/Taser), survive/hide and defend yourself (staying within the rules)

 

It's pointless to add a feature to stop innos or detectives from camping, there the one thats suppose to try and survive by running out the timer or taking them out in gunfights. The Ts have things in the T menu that helps them look for innos such as radar, although it can suck, it can still help. If the Ts don't buy a radar or just overlook spots, thats on them. people shouldn't have to change how they play just because someone can't find their spot.

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Edited by Mikey.
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Ts Job --> Find kill innos/detectives (if delaying, it is punishable)

Innos Job --> survive/hide and defend yourself (staying within the rules)

Detectives Job --> try to find out who Ts are using your abillites (DNA/Taser), survive/hide and defend yourself (staying within the rules)

 

It's pointless to add a feature to stop innos or detectives from camping, there the one thats suppose to try and survive by running out the timer or taking them out in gunfights. The Ts have things in the T menu that helps them look for innos such as radar, although it can suck, it can still help. If the Ts don't buy a radar or just overlook spots, thats on them. people shouldn't have to change how they play just because someone can't find their spot.

 

^

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