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  1. #1
    google docs
    SG Player
    google docs's Avatar
    Join Date:
    October 2019

    get rid of the no forced deathgame rule in jb

    on some maps its rly hard to play any games without it being a "forced deathgame"

  2. #2
    Manny's Avatar
    Join Date:
    December 2017
    Dub City
    Here are the current rules concerning forced deathgames.

    • CTs cannot force a death-game when there are 4 or less Ts alive. CTs must, to the best of their ability, cease the death-game if it gets to this number.
    • CTs cannot force a death-game before the clock hits 2:30.
    • CTs can only force the Ts to play a death-game for 45 seconds at a time.
    • CTs can only force map made death-games. The map made death-game must give the Ts a reasonable chance to live.
    • CTs must allow the map death-game to function as intended and must not interfere at all.
    • CTs must let the map made death-game do the damaging/killing. CTs cannot use forced death-games to gain points from kills.
    I believe you may be understanding what people mean when they say "no forced deathgames" they probably mean that the map time doesn't meet the requirements for a deathgame yet.

    If you mean that these should be scrapped completely and CTs should be able to force deathgames then you may have an argument there. However, afaik the JB team is in no way looking to allow full forced deathgames as that's not how our server is, historically, and probably never will be.

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  4. #3
    chop off da pp
    nesquik's Avatar
    Join Date:
    November 2015
    You can’t make something not a death game, so I’m not sure how we would be able to change the rules. This thread is more of a statement than a suggestion, so what exactly is your point?

  5. #4

    Dom's Avatar
    Join Date:
    June 2019
    Bell Centre
    you know you can always do an optional deathgame? its also not that hard to play a non map made deathgame without actually killing the T’s. for example you could force simon says or hoke day as long as no one dies.

  6. #5
    short and furious
    Charliere's Avatar
    Join Date:
    March 2017
    I merged your threads together since they were the same exact question. Please refrain from posting the same question in two different subforums, thanks.
    Would also help you if put more in your post to prompt discussion... please think about this before posting next time.

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  8. #6
    TTTs Chosen One

    Trazz's Avatar
    Join Date:
    December 2018
    Mikey’s Garage
    If you are speaking of the rule that makes it where you can only force map made deathgames past 2:30 then that is there so the round does not end within the first minute and gives the Ts a chance to rebel and actually play the game.

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  10. #7
    Dazed and Confused
    idealist's Avatar
    Join Date:
    March 2009
    This is something we may potentially look into in the future, however, we currently have no upcoming planned changes regarding this aspect of the game mode.

    Thanks for your suggestion friend.

  11. The Following 2 Users Say Thank You to idealist For This Useful Post:
    google docs (11-01-2019), Trazz (11-01-2019)

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