Results 1 to 8 of 8
  1. #1
    Third

    I got bored


    Third's Avatar
    Join Date:
    March 2008
    Location:
    London, United Kingdom.
    Posts:
    786

    Feedback - Progression / Levels

    Hi all,

    So firstly, the team are close to play testing the survival server they've been working on, so hopefully all will perform well. However, one element that I'd like an opinion on is how levels have an affect on your gameplay.

    Reviewing the fundamentals of any game that consists of levelling, I wanted to get a little feedback on something that to me makes sense but maybe not to others..

    What are you thoughts on a restriction of abilities based on levelling? Specifically, what I'm looking to do is utilise the levelling from such plugin as mcmmo in order determine what you can achieve.

    Example: Level 1 mining will allow you to mine low level ore such as stone. Whereas, say for example only level 10 would allow you to mine gold ore.

    Those familiar with such mmorpgs as Runescape, will be familiar with this. I'm simply looking to offer something that rewards you for playing, rather than just reaping the reward of playing for so little. Additionally, with the implementation of a marketplace / player shop, those on lower levels could purchase items from those with a higher level that have been produced by them (i.e low level could buy a gold pickaxe from someone that has crafted one), therefore not restricting usability.

    Thoughts would be appreciated, as it would be nice to offer something non-standard to any other server.

    Thanks!

  2. The Following 13 Users Say Thank You to Third For This Useful Post:
    Bacon (06-07-2019), Dong (06-07-2019), Edmund (06-08-2019), Error. (06-08-2019), fantastic (06-07-2019), Metal (06-07-2019), Noxstar (06-07-2019), Poke (06-07-2019), Polarzz (06-07-2019), Soul (06-07-2019), TheCharizard (06-07-2019), TheZZL (06-07-2019), Tyymunk (06-07-2019)

  3. #2
    Metal
    SG Elite
    Metal's Avatar
    Join Date:
    September 2008
    Location:
    Ontario,Canada
    Posts:
    1,708
    I love that idea of Level for mining and such.
    It allows for a steady climb into "End Game" and allows for a steady and even playing field.

  4. #3
    Kopsta
    Walk On By
    Kopsta's Avatar
    Join Date:
    December 2018
    Location:
    Andromeda
    Posts:
    201
    I think this is good, but once you are able to mine everything, could there possibly be something like added efficiency/fortune while mining?

  5. #4
    fantastic
    Senior Administrator
    fantastic's Avatar
    Join Date:
    August 2015
    Location:
    bubblez' fifth-hand family minivan
    Posts:
    675
    Quote Originally Posted by Kopsta View Post
    I think this is good, but once you are able to mine everything, could there possibly be something like added efficiency/fortune while mining?
    McMMO natively makes you mine faster with higher level, stacking on top of efficiency/fortune.

  6. The Following User Says Thank You to fantastic For This Useful Post:
    Kopsta (06-07-2019)

  7. #5
    Gentoo
    Bowlcut Trimmer
    Gentoo's Avatar
    Join Date:
    June 2017
    Location:
    Midlothian, VA
    Posts:
    601
    Ayy where da mining cape at?

    Mining_cape_detail.png

  8. The Following User Says Thank You to Gentoo For This Useful Post:
    Kopsta (06-07-2019)

  9. #6
    Paradox
    SG Addict
    Paradox's Avatar
    Join Date:
    November 2015
    Posts:
    578
    McMMO is fine and all but can we please not level gate mining blocks?

  10. The Following 6 Users Say Thank You to Paradox For This Useful Post:
    Bacon (06-07-2019), Error. (06-08-2019), Gentoo (06-07-2019), Rhyzhe (06-07-2019), Senpai (06-07-2019), Venomâ„¢ (06-08-2019)

  11. #7
    Rhyzhe
    Rhyzhe's Avatar
    Join Date:
    August 2016
    Posts:
    675

  12. The Following 4 Users Say Thank You to Rhyzhe For This Useful Post:
    Paradox (06-07-2019), Senpai (06-07-2019), TheCharizard (06-08-2019), tides (06-07-2019)

  13. #8
    Cept For Her
    SG Fanboy

    Cept For Her's Avatar
    Join Date:
    November 2016
    Location:
    Steam-Gamers
    Posts:
    1,833
    Restricting mining certain ores to different levels seems like a bad idea. It would probably annoy people more than excite them to play and could make them want to find another server, instead of populating ours.

    If you aren't already, i would opt for having the mcmmo legacy leveling as it feels more rewarding to level up faster and have more levels to level up to. Rewarding for playtime is a good idea however, as it gives people something to look forward to.

  14. The Following 3 Users Say Thank You to Cept For Her For This Useful Post:
    Bacon (06-09-2019), Error. (06-08-2019), Poke (06-08-2019)

Posting Permissions

  • You may not post new threads
  • You may not post replies
  • You may not post attachments
  • You may not edit your posts
  •