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Removing Fall damage from Event Maps on ZE

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  • Content Count:  363
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After many attempts at Frostdrake and Santassination (and soon magma drake), I've noticed that the main cause of death were from newer players killing themselves because they do not know the terrain as well as the more experienced players. It is frustrating as a newer player to be unable to play as a human during these special events and especially frustrating for the more experienced players to put more weight on their back trying to defend against extra zombies with less humans. What I'm proposing is to completely remove fall damage from Event maps to make it more enjoyable as a newer player and easier for the more experienced ZE players.

 

Im pretty sure that you can edit out fall damage using a cfg

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  • Content Count:  6759
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I should be able to disable fall damage for event maps just by making a cfg for each map you guys end up playing. Tested the command on the server the other day and it worked so this shouldn't be an issue :) I promise I didn't forget about this @Inception D:

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