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Ray

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About Ray

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  1. happy birthday dad

  2. ill play second game
  3. [video=youtube;0CFuCYNx-1g]
  4. Seems like a very fun event possibly, I've been learning chess for a couple weeks now and I would love to have some fun against other people.
  5. Chad

    happy birthday Mr.Ray who i never met before!

  6. We should have it 24 hours next time! Anyways, had lots of fun streaming today. Thanks @Strayyz @Nishok @Ned for putting together this one, we should do it more often.
  7. alright guys we are live with the fifth slot! 5:30pm-7pm - Tyymunk - R6 Custom Matches! come watch and support a good cause!
  8. Usb Mics

    I have a blue yeti right now, and it's been working really well for me. The only problem is that the input for the USB cord gets often bent easily: I've already had to replace it because the tip of the input just bent off completely. That's my only complaint really though, and it might just me acting stupid which is why the issue is occurring. Definitely not a bad microphone to buy if you're looking for a safe option.
  9. alright who gave the lance main autism powers @Dong
  10. Exactly this. How are we going to expect players who rebel to stay on the server for multiple rounds at a time if we increase the round time? Those same T's are still just going to die in the first two minutes and sit spectating for another 5. Sitting in dead is already annoying enough for the rebellers as they have to watch the less capable T's just delay or not rebel and play deathgames. Sure, they can play like that, but it goes against the very objective of JB. Increasing round times would only cause for more abilities to delay rounds unintentionally as T's through "exploration" of a map.
  11. Brawlhalla Event

    don't think i'll be able to come tm but if i could i would clap you all with my lin fei. you lucked out this time @English @Manny @Karma @Kyle EDIT: im coming
  12. To be honest, I would just make it a queue instead of voting. Unless it could be implemented in a different way than what I am thinking right now, which would be the start of the round, voting would (or could possibly) take too much time away from the game. Unless there was a way to implement it so that the warden would be chosen exactly when the round starts, I don't think a voting process is viable. If anything, can't we just add a system like Warden Ban (like we have CT Bans) if it gets out of hand to that extent? Personally, I don't think it would reach that level of chaos, but I'm open to my mind being changed if new ideas are presented.
  13. Even after the rule I still don't see why it should prompt increasing round times. Our server isn't oriented for death games to that extent.
  14. I don't see why ratio lock isn't sufficient enough. CT queues would probably take a lot of work to code, and I'm not really sure that it would be worth it in the first place. The "I joined first no u switch" bullshit can be easily solved by just looking in the chat to see who joined the team first. I'm not sure if ratio lock is active at the moment (haven't it seen it take action if it is), but if it isn't then the ratio should be locked at like 1:2.5 (yes I said 1:2.5) for normal maps and 2:3 for maps like razor, revamp, vip, etc.
  15. Personally I heavily disagree that the round timer should be increased. If anything, I feel like it should be decreased to either four minutes or 4:30. Constant draws between non rebelling T's/delaying CT's happens often, and I'm sure that many others feel demotivated to play when they die in the first 30 seconds and have to sit out 4 minutes 10-15 rounds in a row. I'm not really sure why multiple death-games (wasn't it only for broken deathgames?) would want you to up the round time in the first place; the server isn't orientated around deathgames enough for that to be of use. It would only delay rounds more and demotivate the player base, especially T's to continue playing in long sessions.
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