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not SOLDIER

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  1. It's already been mentioned in this thread, but I think having this many servers for CS:S at this point in the game's life really isn't necessary. Other than minigames, everything else is either half-dead (jailbreak?) or just flat-out dead, like zombie escape. A little while back, no matter how long we'd stay on with under 10 players, just fucking around trying to get some more people to join, the most we could do is get next to 20 for around an hour or so and then it's dead again. And even with all the faith in the world it's tiring to keep on trying and failing. Jazzman managed to get some people on by using regular maps, people thought "maybe this'll help get some of the population back", so we made it half-napalm half-escape, but nope, didn't last long either. What else is there to try now...? I'm of the opinion that CS:S hit its peak a while ago and started going downhill a little bit after GO came out. I'm aware of the reactions, that people didn't really like its ZE, that converting maps was a bitch, but time has passed and the game's started to take off. Taking some players from 1.6 and a hell of a lot more from CS:S, it's pretty clear who got the short end of the stick. Not only is it competing against 1.6 now, but against a game that's actually peaked higher than TF2, a f2p game, today (91,5k against 76k) and it's probably gonna keep rising for a while longer, only being a 1-year old game. People still playing CS:S are likely not newer players that we can attract, but older players that have already settled in with a community. And if they are newer players they aren't gonna join a dead server, so we're between a rock and a hard place for the majority of those CS:S servers. So all in all, more than ever we need to move forward. I'm not saying get rid of all the CS:S servers at once and staple them all onto GO, of course, but a slow transition. One or two servers at first, see if they work well, and see what we can do from there.
  2. Jihad Mod. That's all. It was great for those times when you have nazi-like CTs that will kill you for breathing: most of the times it was the only way you could start a rebellion.
  3. Actually, the current T skins are HL2 Rebel Medics.
  4. I think this is a great idea and if players do complain to get ressurected/avoid mute you can just warn them, mute them or kick/ban them so I don't think it's much of an issue.
  5. These skins are getting repetitive, C17 Citizen would make much more sense (or maybe a HL2 rebel skin). And maybe the Combine Overwatch Soldier skin should be replaced with the Combine Prison Guard skin.
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