This thread will serve as a megathread for all of the rules and clarifications for JB. This thread will include all of the server rules and all of the rules as they appear in the !rules plugin. A separate reply will be made to further clarify on the rules. If a situation isn't explained in this thread, check out the FAQ thread as well.
- CT's cannot harm T's unless orders are not being fulfilled.
- Warning shots are always required unless the T is rebelling or blatantly disobeying orders.
- CT's must give reasonable orders and shouldn't repeat the same orders often.
- Freedays are not mandatory under any circumstances.
- Cells must be opened at a reasonable time, ideally by 4:00.
- CT's may camp as long as they are helping their team. The last CT can camp, but cannot delay.
- The last CT is not required to give warning shots.
- CT's are not allowed to plant or bait the T's.
- If a T harms a CT for any reason (other than actively doing a LR), the T can be killed.
- Respect all admins and players alike.
- No spamming of any kind (voice or chat).
- No racism of any kind. This includes racist names, tags or gun names.
- No advertising other servers, clans or websites.
- Do not evade mutes by rejoining.
- No hacking/scripting. This includes hyperscrolling, aimbot, wallhacks etc.
- No ghosting.
Full list of !rules as it appears in-game:
- What is Jailbreak?
SpoilerJB is a roleplay mod where CT's are guards and T's are prisoners. The guards order the prisoners around, but can't shoot them if they're following orders and not attacking. The goal is for T's to rebel & take control of the prison by killing every CT.
- Can CTs force deathgames or LRs?
SpoilerYes. CTs can now force Ts to participate in deathgames or to pick a LR.
- Deathgame restrictions
SpoilerCT's are only allowed to force ONE single death game per round. They cannot keep repeating the same death game in a round.
CT's can only force map made death games. Forced death games are not allowed when there are 5 T's or less alive.
CT's must cease a death game if gets to this point. If a death game is broken, bugged, or does not provide the T's with a chance to live, it shall not be forced.
- Map-Made Deathgames
SpoilerMap made death games are games that are built into the map. They don't have to trigger damage automatically.
- Forced Lr Restrictions
SpoilerAll LR restrictions still apply. CTs can not start forcing LRs until there are 2 or less Ts left alive.
- What are Warning Shots?
SpoilerWarning shots are shots that do 1-99 damage. Only 1 can be administered to the offending T unless he continues to disobey the same order. Warning shots are always required unless the T is rebelling or blatantly disobeying.
- What is Rebelling?
SpoilerRebelling is when a prisoner: Enters a KOS zone (Catwalks, Teleporters, Armory, Vents, Invisible Walls/Objects, Secrets), picks up primary weapon, draws/equips a pistol/zeus, harms/kills a CT, or breaks out of cell.
- What is Blatantly Disobeying?
SpoilerBlatantly disobeying is when someone is disobeying in a way that would make you lose track of them, and overall makes your job as a CT harder because you have to shift your focus from the main group of prisoners to the disobeying prisoner.
- Last CT
SpoilerLast CT is not allowed to kill Ts for no reason. Last CT is not required to use warning shots. Last CT can camp, as long as he is not delaying.
- Last Requests
SpoilerThey are not mandatory. Last Requests must be reasonable, can not be timed, can not last the remainder of the round and must be agreed to by a CT. If a prisoner's LR is interrupted, the prisoner loses their LR and may request another one.
- Last Requests cont.
SpoilerA T may request to continue his Lr after it is complete, but CTs are not required to honor this request and the T may be killed. LRs are considered to be complete when the prisoner and/or participating CT dies.
- Harming a CT during a LR
SpoilerA prisoner is allowed to harm/kill the participating CT if their LR implies that the CT can be harmed/killed. The prisoner can be killed if they rebel (i.e. shooting another CT during s4s)
- What are Catwalks?
SpoilerCatwalks are defined as solid walking platforms that connect directly to the armory. If something looks like a catwalk, but doesn't connect to the armory, then it isn't one.
- Reasonable CT Orders
SpoilerA reasonable order is an order that is straight-forward, clear, to the point, easy to understand, not meant to confuse or to trick, and gives the prisoners enough time to abide to. Server rules require them.
- Made-up KOS Rules
SpoilerCT's aren't allowed to enforce their own KOS rules! This means CT's cannot bypass warning shots for situations that call for them, despite saying otherwise. Server rules are already in place for when T's should get warning shots and when they're KOS.
- Intention to Harm/Kill
SpoilerCT's are allowed to kill a T for throwing a grenade at them if there was obviously an attempt to harm or kill the CT. The same applies for when a T is chasing a CT and knifing at him.
SpoilerWardens do not exist on this server.
- Freedays and Pardons
SpoilerCT's are NEVER required to give freedays, and if one is given it can be revoked at any time. CT's do not have to honor pardons; a T who harms/kills a CT is kos regardless of the situation at hand.
- Is no detours/no delays automatically implied?
SpoilerCt's are not allowed to order T's to have a warday.
- Baiting and Gunplanting
SpoilerBaiting is doing something that a CT would never do if they're trying to stay alive (taunting/being dumb). It also is when a CT walks into an air-knifing T (doesn't give T right to harm CT). gunplanting (giving guns to Ts when not their LR) isn't allowed.